Nov 272013
 

I was invited to present a keynote, of sorts, at the Merging Media 2013 conference – a short and sweet two day conference featuring many great topics and good international speakers with a focus on the business/production side of multi platform but also the more usual esoteric aspects of transmedia and inherent community thinking. My talk was originally going to be a show and tell of all the new opportunities afforded to us by mobile, social & always-on networks, eye-candy with a chunk of futurist ‘my how the world is changing’ – but I decided to turn it more into a ‘what makes a compelling experience’ combined with ‘state of the industry (covered in my previous post)’ combined with a ‘process approach to creating service’,  talk instead – with a little of the navigating the new landscape for good measure. So waaay too much in the time allotted, but at least this article has room to breathe 🙂

I hope I give a flavour of the talk below. I believe Merging Media will be making videos available too – which I won’t be able to watch as I rushed the latter part :(. The first part was actually partly scripted so that made it easier to copy some of that below the slides but there is much much more afterwards with lots of embedded media, I think there is a flow in the post. Obviously the slides only tell a quarter of the story and embedded after the break, but first…

Hello and thanks for inviting me to keynote here in wonderful Vancouver. Being one quarter French Canadian I do feel a little affinity with some of you, and have enjoyed a little time exploring & capturing the environment in the two days prior to this conference. But moving on let me apologise. I have struggled hard to find an innovative new theme, any new jewels of wisdom for you to ponder and apply to your own projects. So much in the transmedia arena has been talked about, theorised and postulated as the journey has only just begun. Perhaps the journey through the presentation itself may throw up some nuggets?. The media and storytelling environment in still in major transition and I and nobody else really knows where we are going, all I can do is prepare myself and others for this change. But first:

An Organic Multiplatform Transmedia Experience?

house
This is where I live at the moment and where, I believe, I had a compelling multiplatform experience. It was about two weeks ago. It involved personal life and death decisions, it involved loved ones, friends who lost everything, physical exertion, quests and games, feeling part of and working with a community, rich information, lots of information, the authorities, the law, anxiety, stress, stories of loss and heroism and making profound choices.
Oct 232011
 

I was lucky to be asked to write five articles for Wired’s Change Accelerator blog on the topic of Future of Entertainment this last week.

Guest bloggers sound off on solutions for the future. Eight change accelerators in energy, mobility and design start the conversation, and you join in.

It was certainly a challenge to not only cover the vast range of change happening but to try and combine this with some kind of narrative arc across the five posts. I deliberately kept away from areas such as AI or overtly looking at ‘gadgets or devices’ and wanted to focus on the actual user need and behaviour at a very accessible level. Also I wanted to include as many recent (the last year or so) examples of services being developed that clearly define the direction we are headed. The nice thing is the posts are brief, compared with my usual dirges!, and they seem to work well back-to-back, although quite a few ‘anomalies’ have crept in during the sub-edit process 🙂

So here is the list of my experiential & transmedia posts this week in Wired’s Change Accelerators Blog – these may be re-posted on this blog once I get the nod.

Monday – Sensory Futures, Experiential Entertainment 

Looks at the drive to more fully enclosed, sensory and imaginatively, experiences

Tuesday – Stories-To-Go. Locative Entertainment Futures

The development of narrative, game and social story spread around for us to move and play inside of

Wednesday – Personalized Entertainment – Social, Transmedia Storytelling

Our own stories merged with produced entertainment, social TV, cinema and beyond

Thursday – Through Rose-Tinted 5D Glasses – Situated Augmented Reality Entertainment 

Layering experiences over the real world, the merging of story and place

Friday – Are you Experiential? Designing for the Pervasive Entertainment Era

An article looking at the nature of experience and how we can design for the future

 

May 312011
 

I promised quite a few folk to provide a walk-through of my short 35 minute presentation at the Augmented Reality Event in California last week. The intention of the presentation was to take my AR Scenario & Business Model thinking to the next level, to go beyond marketing eye candy, clunky ‘questionable’ games and really dig down and think hard about the value proposition for users. In creating the presentation I had to look at a deeper level at the nature of experience, as in that we can start to really find true value in Augmenting our Reality. To begin though a little compilation video I threw together for this post and some future talks looking specifically at a range of locative augmented and alternate reality services (entertainment, promotion and advertorial) to set the landscape.

Music track is called Zemith from my ‘Calm After the Storm’ album in progress – subscribe free

The only way the Augmented Reality industry is going to emerge from its current commercial birthing period is for the brands, corporates & creatives to make sure that AR is delivering a unique, immersive experience and to start to consider the value of experiential (a marketing definition here). This nature of experience, which I believe is inextricably linked to the future of AR, and the value users place on immersive services also leads at the end into a ‘experiential’ panel I am leading at Creative Sydney at the Opera House this week and I cover some of my thoughts in that space first.

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