Multi Platform Social Media – diagram-by-diagram

by Gary Hayes on March 9, 2009 · 23 comments

Over the years I have been creating lots of confusing, busy yet at the same time, meaningful and insightful emergent diagrams. These to help the uninitiated heritage folk, get to grips with a multiplatform, shifting-social--sands, transmogodified entertainment landscape…breathe.

So I have been uploading a bunch of these diagrams onto my flickr account over the past weeks, partly to make them more accessible to me too (oh the joys of the cloud) but with the creative commons tag, for all and sundry to use (attributed of course – the only way to power & fame nowadays – cackles!). Here is a short selection of the 25 or so already up, with – the main bunch is in a set called ‘Emergent here.

Distributed Story Online

The above diagram is intended to help storytellers simply understand a range of key places to distribute their story fragments or triggers online. I always aim to have x and y axes and here I decided to differentiate these ‘social services’ by time vs richness. So x axis is ad hoc dip-in-out through to realtime/live and y axis is basic text through to video/games etc: It would be possible to do a quick ‘sketch’ user journey here too by adding sequential numbers to the ‘notes’ one puts in the boxes.

The Ecology of Form

The above is one of my favourite diagrams from way back in early 2006. I normally present this by saying in looking at ‘form’  lets not follow red-herrings by only looking at the content type, or distribution channel, or display – but mostly at the audience and the cross- form. The arrows there indicate the participatory audience pushing content up to the top and it filtering down onto the three screens – mobile, informational and home (phone, pc, tv ish)

The Myth of Web 2.0 Non-Participation

This was a diagram I threw together at Bangkok airport believe it or not early in 2007  – simply looking at the influence that people have in the sharing web. It is intended to show a whole bunch of ‘indicative’ ideas about the proportional numbers who contribute to web 2.0 through to the influence each category of users have on it – I also invented in my jet-lagged haze five categories, The Creators, The Editors, The Critics, The Sharers and The Consumers. This was discussed here on this blog and heavily dugg too last year.

Media & Platform Convergence

A convergence viewpoint (and yes I know the C word is bad!) But I re-discovered this diagram and the thing that stood out for me was OMG everything seems to be pointing towards the iPhone! Yes games, information, video and all combined into one device…I wonder if Apple nicked this :) But thing that stood out for me was the developments in 100 years from only cinema through to a device you hold in your hand that now combines potentially everthing (to a lesser or greater degree). My original post this is on here Media Journey’s Pt 2

Shared Social Worlds Universe

A relatively recent diagram when I was trying to get my head across ‘shared worlds’. I often get asked about shared worlds being just game worlds (WoW or Second Life) but of course it extends across a whole genre of services online. I didn’t include the shared worlds of email/forums/twitter etc etc but concentrate on worlds specifically aimed at stories or games for this particular chart. The ubiquitous x and y axes here are about x – physical to digital 3D and y – Functional to Game. It is therefore easy to map ‘real life’ at bottom left as physical/functional while top right digital and game as being the traditional MMORPG.

Social-Media-Campaign

Finally couldn’t post diagrams without a very recent one I did with the wondrous and exquisite Laurel Papworth which merges the above thinking with how to promote and reach out across the vast landscape of social . Here is a description from the flickr photo that has already had 1600 views or so.

By Gary Hayes and Laurel Papworth – From a presentation I gave at SPAA Fringe on Saturday 25 Oct 2008 in Sydney. Concepts behind this covered in the slides embedded on www.personalizemedia.com/the-future-of-social-media-enter…

* INVOLVE – live the social web, understand it, this cannot be faked
* CREATE – make relevant content for communities of interest
* DISCUSS – no conversation around it, then the content may as well not exist
* PROMOTE – actively, respectfully, promote the content with the networks
* MEASURE – monitor, iteratively develop and respond or be damned!

As I said there are many more on my flickr account and will be adding another 30 or so old archive ones in the next months.

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{ 11 comments… read them below or add one }

1 Gaby Benkwitz March 10, 2009 at 3:36 am

Gary Hayes posted some of his excellent social media and virtual world diagrams that he collected over time on his Flickr account

This comment was originally posted on FriendFeed

[Reply]

2 sofarsoshawn March 11, 2009 at 4:32 am

that totally fucks me up, that ball thing on the side

This comment was originally posted on FriendFeed

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3 Prue Greene May 30, 2009 at 8:58 am

Thank you for making these available. I am writing a unit of work for Year 9 and 10 students who are about to receive their personal laptops in public schools in NSW. The unit of work’s core question is \How are digital technologies used to persuade?\. I will be suggesting this blog as a resource for teachers and using your diagrams in the student materials, acknowledged ofcourse.

[Reply]

4 Gary Hayes May 30, 2009 at 9:24 am

My pleasure Prue. Hope they find them useful, a new batch will be added soon too. Thanks also for spreading this blog around :)

[Reply]

5 Prue Greene May 30, 2009 at 10:23 am

This will be a very new area for English teachers and I’m trying to educate myself before I have to educate them! The laptop program is going to change a lot of things at school. Your blog has been most helpful. Thanks again.

[Reply]

6 Xuemei Tian June 26, 2009 at 1:34 pm

Hi Gary,

Love your diagrams, you always have good ideas for presenting complex information in diagrammatic form. I have a couple of questions to ask and I hope you don’t mind:

1)I would love to use a couple of your diagrams in my book, and I wondered if you would mind. Needless to say they would be fully attributed.

2)Which kind of software are you using to create these diagrams? Is it free software or would I have to buy it? If the latter could you give me the details?

Thanks

Sincerely
Xuemei

[Reply]

7 Gary Hayes June 28, 2009 at 9:50 pm

Hi Xuemel,

Very happy for you to use these diagrams attributed in your book. I tend to use the Mac OmniGraffle to make them although some are created raw in keynote.

THanks for the comment!

Gary Hayes’s last blog post..Talk: The Fragments of Play – Transocialmedia Entertainment

[Reply]

8 Britta Bohlinger October 29, 2009 at 2:54 am

I wholeheartedly agree – hope to be lucky enough to meet you in one of the future conferences. We need a lot more research into the complexities of trust, informal and tacit learning and the nurturing of relationships established online. It seems, online, we are enabled, by help of technology, to search for indicators of shared interest which are not available in the real world. Yet, once we have contacted each other and started following each other's postings (Twitter, RSS feed etc) we explore routines and behaviours that make it safe and relatively easy to determine whether we like a person or not. We establish trust until we meet in real life – or decide the person is not trustworthy.

Supposed, and this is crucial, we do have a healthy pattern of establishing relationships. If we were less lucky and brought up in a destructive environment, I fear, this may translate largely into online spaces. Also here, more research into patterns and practices would be required.

This comment was originally posted on The Real Blind Influence

[Reply]

9 brettgreene October 29, 2009 at 3:39 am

Thanks for the comment Britta. My company is doing a lot of work around trust. We're looking at how to measure it for online communities and transactions; and I'm not saying we'll find a way, but we're working on it. Trust is the fundamental issue in all relationships – in families, work places, local communities, between governments and citizens, online, etc. As far as people's patterns being healthy or not, online is just an extension of offline. People's habits and psychological patterns will reveal themselves in all relationships. There's nothing to worry about in regards to how that works in online spaces because communities are self-regulating and do what's best for the community. People are considered to be good humans until proven otherwise, and if proven otherwise to one active community member then the whole community will become aware quickly. I know you get this because you're very active online. I appreciate you taking the time to share your thoughts on this.

This comment was originally posted on The Real Blind Influence

[Reply]

10 brettgreene October 29, 2009 at 3:39 am

Thanks for the comment Britta. My company is doing a lot of work around trust. We're looking at how to measure it for online communities and transactions; and I'm saying we'll find a way, but we're working on it. Trust is the fundamental issue in all relationships – in families, work places, local communities, between governments and citizens, online, etc.

As far as people's patterns being healthy or not, online is just an extension of offline. People's habits and psychological patterns will reveal themselves in all relationships. There's nothing to worry about in regards to how that works in online spaces because communities are self-regulating and do what's best for the community. People are considered to be good humans until proven otherwise, and if proven otherwise to one active community member then the whole community will become aware quickly. I know you get this because you're very active online. I appreciate you taking the time to share your thoughts on this.

This comment was originally posted on The Real Blind Influence

[Reply]

11 Mio Navman Spirit S500THF December 14, 2009 at 5:27 pm

This post is very informative and also all the diagrams are very attractive one can easily understand the topic.The above diagram is intended to help storytellers simply understand a range of key places to distribute their story fragments or triggers online
Mio Navman Spirit S500THF´s last blog ..Hi all! My ComLuv Profile

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