Posts Tagged ‘ community ’

Playstation 3 Home First Use In Videos

Dec 14th, 2008 | By Gary Hayes | Category: Games, Marketing, Media Personalizing, Social Media, Virtual Worlds

I haven’t been able to log into Sony’s PS3 home yet but have been fascinated in the trickle of videos onto YouTube showing first usage in the past two days. There are many posts over the last 2 years about PS3Home on this blog and it is great to finally see it come out of [...]

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When the Economy Gets Rough, Virtual Worlds Get Growing

Dec 11th, 2008 | By Gary Hayes | Category: Advertising, Business, Last Post, Media Personalizing, Virtual Worlds

…and a little end of 2008 Virtual Worlds, State of Play…

Just back from a short break in the lovely town of Broome in NW Australia (my pics). It was interesting being disconnected from ‘the cloud’ but in the process having a few ‘virtual experiential’ moments. One of these was watching the controversial film ‘Australia’ in [...]

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Inching Towards the live Web 3.0 - Layered Social Virtual Worlds

Oct 22nd, 2008 | By Gary Hayes | Category: Advertising, Alternate Reality, Brands, Last Post, Layered Virtual Worlds, Media Personalizing, Social Media, Web 3.0

OK you should have spotted quite a few characters living on this post :)  Originally there were ‘video-real’ talking, salesy character centered on the page courtesy of CLIVEvideo but I still talk about them more below.

A few months ago I blogged about the new kid on the intranet block, those  ‘layered’ social virtual worlds. Quite [...]

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The Power of ‘Our’ Machinima

Sep 1st, 2008 | By Gary Hayes | Category: Last Post, Media Personalizing, Participatory Media, Virtual Worlds

Social Media and Web 2.0 is a lot about providing the tools and therefore the means for everyone to create content, that they believe others may want to see. I have personally created a lot of corporate, professional entertainment and music films over the years using high end equipment but now, like many millions around [...]

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Distributed Web 3.0, roll your own Virtual Worlds, a step closer thanks to Australian companies

Mar 20th, 2008 | By Gary Hayes | Category: Companies, Distribution, Participatory Media, Portals, Press Release, SDK, Virtual Worlds, Web 3.0

I don’t often do the press release thing but given this is a great metaverse platform company from my neck of the woods (Melbourne and Brisbane - Australia) and this is beyond the vapourware we have seen from other players hoping to topple Linden and Second Life off their perch, I will make an exception. [...]

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3XPosts - Ad Love, Online Ads and iPhone SDK

Mar 11th, 2008 | By Gary Hayes | Category: Advertising, Brands, Cross Media, Devices, Innovation, Media Personalizing, Participatory Media, SDK, Social Networks, TV, bloguilt, iphone

Three more quick cross posts from LAMP Watercooler - yes feeling guilty already!
Bring the Love Back
We have seen a lot of videos about the changing media environment but this one nearly a year old, slipped through the net. So just been to a great business, Trans-Tasman lunch and Tony Surtees who was speaking about [...]

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Selection of My Speaking Gigs Coming up

Feb 18th, 2008 | By Gary Hayes | Category: Events, Participatory Media, Second Life, Social Networks, Speaking, Virtual Worlds, Web 3.0

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As usual a slowish Australian conference start to the year, still getting used to these hot Jan/Febs Coming up though cool conferences and seminars I am appearing at and will add more to this post as others firm up. In chronological order:

Feb 24-29 - LAMP, Victoria. Directing the 8th residential in Marysville, Victoria
Mar 1 [...]

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1 iFob Me Off 2 Chasing the Dragon 3 Second Skin

Feb 13th, 2008 | By Gary Hayes | Category: Alternate Reality, Brands, Cross Media, Devices, Locative, On-demand, Participatory Media, Story Telling, Virtual Reality, Virtual Worlds, Web 2.0, Web 3.0, iphone

1 iFob Me Off

I have had a working phone iPhone in Oz now for a few months - currently jailbroken 1.1.2’s - for R&D purposes only
One of my favourite applications is ‘installer’ which is the portal to a vast array of free, community created, grass roots applications. One popped up yesterday in Recent [...]

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Humanity Slowly Returns to Creativity - 64% of teenagers engage in content creation

Dec 20th, 2007 | By Gary Hayes | Category: Creativity, Distribution, Media Personalizing, Personalization, Portals, Revolution, Social Issues & Privacy, Social Networks, Story Telling, Transformation, personal

Well a bit of a pompous title perhaps, fueled by a report just published by Pew Internet (one of my fav research groups) who reminded me of something a few of us have been bleating on about for a while - that the last 200 years of media distribution have been an anomaly. Dominated by [...]

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Web 2.0 and the Myth of Non-Participation

Nov 26th, 2007 | By Gary Hayes | Category: Conference, Cross Media, Featured Articles, Interactivity, Media Personalizing, Mixed Reality, On-demand, Personalization, Profiling, Revolution, Social Issues & Privacy, Social Networks, Story Telling, Transformation, Virtual Worlds, Web 2.0

At the Cross-Media Storytelling conference a few days ago I witnessed a strange event with one of the categories of speakers. There were three groups of speakers, forward thinking practitioners, catch-up heritage media representatives and theoretical, reflective academics. The last group had one or two useful observations wrapped up in PhD-like presentations but the two [...]

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Speaking at Belgium Cross-Media Storytelling Conference

Nov 23rd, 2007 | By Gary Hayes | Category: Conference, Cross Media, Events, Media Personalizing, Mixed Reality, On-demand, Social Issues & Privacy, Story Telling, Virtual Reality, Web 2.0, Web 3.0

Just arrived in Mechelen, a lovely Belgium historical centre going back to 1200 or so (photo left just taken by me, ten minutes ago!). After the usual gruelling 21+ hour flight from Sydney to Europe I had lunch with Annet Daems (who is running the conference) and we are both ready for two days of [...]

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Corporations in Social Virtual Worlds - Psychopaths or Welcome Friends?

Sep 3rd, 2007 | By Gary Hayes | Category: Alternate Reality, Brands, Business, Creativity, Featured Articles, Media Personalizing, Mixed Reality, Personalization, Profiling, Psychology, Second Life, Social Networks, Social Software, Story Telling, Virtual Reality, Virtual Worlds, Web 3.0

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Virtual Worlds Necessitate Corporations Develop Personality followed by Gary’s top 15 tips to becoming human in the metaverse (and 2D socio-nets).
I have been doing a lot of work moving brands, properties and companies into Second Life recently and in the process I am often forcibly reminded of the divide that naturally exists, in these new [...]

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Brand and Media Survival Guide to Virtual Worlds - talk transcript

May 6th, 2007 | By Gary Hayes | Category: Alternate Reality, Brands, Distribution, Games, Media Personalizing, Mixed Reality, On-demand, Profiling, Revolution, Second Life, Social Software, Targeting, Transformation, Virtual Reality, Web 2.0, Web 3.0

NOTE: Based on my sticky post ‘The Brand Owners Guide to Joining the Metaverse“.
As promised a rough transcript of my keynote talk to CeBit last week based on my experience of actually building some Second Life sims, talking to those who use them and creating branded environments that have more usage than any others inworld, [...]

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