Posts Tagged ‘ shrug ’

Google Lively Machinima Potential

Jul 10th, 2008 | By Gary Hayes | Category: Last Post, Virtual Worlds, Web 3.0

Although this new soon to be ubiquitous virtual world is not as vastly customisable as Second Life it has some nice useful, linear machinima features such as the rather quaint preset animations and its obvious cartoon aesthetic. I just put together a quick sequence of some of the ’solo’ animations of the toons up onto [...]

Popularity: 6% [?]



Immersion - Ambient TV, Addictive MMORPG…

Jun 2nd, 2006 | By Gary Hayes | Category: Alternate Reality, Creativity, Cross Media, Games, Innovation, Interactive TV, Media Personalizing, Mobile, On-demand, Personalization, Production, Second Life, Social Software, Story Telling, TV, Transformation

…and the never changing human.
Senor Hontar: “We must work in the world. The world is thus.”
Father Altamirano: “No Senor Hontar…thus have we made the world. Thus have I made it”
Final lines of the film ‘The Mission’
There have been several events this week that have focused my attention on the nature of immersion. Within AFTRS and [...]

Popularity: 100% [?]



The conduits, the scared and the snobs

Oct 28th, 2005 | By Gary Hayes | Category: Creativity, Cross Media, Distribution, Innovation, Portals, Production, Revolution, Social Issues & Privacy, Social Software, Story Telling, Transformation

Picking up from a thread in my previous post, something that I have been occasionally known to fume about is ‘professional’ attitudes to user generated content. We are moving into a period where there will be more user generated content in the next two years than in all human history and alongside this we have [...]

Popularity: 2% [?]