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Pervasive Entertainments Times

last posts in order

  • The Medium is Dead, Long Live Cross Platform
  • Navigating an Expanding Multiplatform Transmedia Universe – Production Keynote
  • State of Play: The Multiplatform Transmedia Industry
  • 10 Reasons Why Most Broadcasters Make Mediocre Multiplatform
  • The Ideal Transmedia Parallel Production Process
  • Rebooting 2nd Screen & Social TV: Interactive TV 3.0
  • Precious Alchemy or Worthless Chemistry – Transmedia Multi Platform ROI
  • Predicting Transmedia and Augmented Reality Futures
  • The Hybrid Media Challenge – Broadcasters vs ‘The Force’
  • Are you Experiential? Designing for the Pervasive Entertainment Era – Beyond 2012 Wired
  • Through Rose-Tinted 5D Glasses – Situated Augmented Reality Entertainment – Beyond 2012 Wired
  • Personalized Entertainment – Social, Transmedia Storytelling – Beyond 2012 Wired
  • Stories-To-Go. Locative Entertainment Futures – Beyond 2012 Wired
  • Sensory Futures, Experiential Entertainment – Beyond 2012 Wired
  • Intensive Clinic, Inspiring Guru’s, Transmedia Market & Multi Platform EP
  • The $$ value of online news stories and how paywalls will work
  • Change Accelerators and Experiential Entertainment
  • How to Nurture Multi Platform Transmedia Projects
  • Dummies Guide to Writing a Transmedia Production Bible
  • Transmedia Futures: Situated Documentary via Augmented Reality
  • Are You Experiential 101? Place Based Storytelling Panel Video
  • Pervasive Entertainment – Games, Film, Real World, TV merged with social networks
  • The Value of Experiential – New Augmented Worlds
  • Top Ten Augmented Reality & Gamified Life Talks
  • Presenting – Social TV, Augmented Reality, Transmedia and GameTech
  • The Gamification of Social TV
  • Celebrating 21st Century Media Tower of Babel
  • The Ten Commandments of Progressive Media
  • 10 Reasons Public Multi-Platform Funding is Broken & Ways to Fix It
  • Navigating the World of Multi-Platform & Transmedia Rituals
  • A Picture Worth a Billion ‘Digital’ eWords
  • Online Crowd Sourcing of the Sixth Kind feat @ImogenHeap
  • Interview: Beyond the Living Room, Future of Social AR Gaming
  • RIP Multi Platform, Long Live Multi Channel, Transmedia Tablets!
  • The Transmedia Hierarchy of Needs
  • Garys Social Media Count
  • You are what your twitter lists say you are?
  • Future of Location Based Augmented Reality Story Games
  • Young Australians – Enhanced Identity Transmedians
  • iPad App Social Media Counts
  • Co-Creating Transmedia Communities
  • Where Industry and Academia Fear to Tread – StoryLabs Launch
  • Producing Transmedia Stories – 10 Reasons why Audiences do it Better…
  • Augmented Worlds Video Part 1 – Recognition
  • What makes the perfect Transmedia Producer?…
  • Descending Clouds – Society and Augmented Reality 101
  • The Game that becomes a Film and Our Lives Online Survey
  • Social Web and Transmedia 1000 Quotations of the Decade
  • Social TV Reloaded – 20 Best Solutions
  • Traditional Media – Time to Become Relevant again?

Blogroll

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