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May 112011
 

As AR starts to take root in some key aspects of our lives I thought it would be useful to collect below some of the best talks (yes physical presentations vs overt demos) in the Gamified / Augmented Life space. These are  thought leader presentations asking the key questions about why, how, should we, who for and so on. Some talks are a couple of years old (with many from TED) but they need to be seen by upcoming AR & Experience Creators as these passionate presentations look backwards but mostly forwards to our soon-to-be-enhanced lives – through this inevitable, always-with-us, digital overlay.

The speakers are writers, inventors, company owners, commentators and all go that one important step beyond where we are now which is an AR oil rush where no one has quite found the oil (yet) but there is certainly lots of planting flags in the ground where they reckon the best oil deposits are…I could go on with that tangent but might save it for my own lil talk next week at the Augmented Reality Event but for now lets get to it,  on with the proper talks (in no particular order!)…of course I probably missed the most important ones – thats what the comment box is for 🙂


1 Opening & Keynoting the Augmented Reality Event in 2010 we have AR visionary & guru Bruce Sterling – consider yourself as Experience Designers

The Augmented Reality Event: Bruce Sterling’s keynote from Ori Inbar on Vimeo

9 more to follow Continue reading »

Windmills of our Transmedia Minds App

 Posted by on December 13, 2010 at 10:00 pm  Add comments
 

Doing a bunch of ARG consultancy and while creating lists of user journey options thought I would create this nice little app to help exercise those ‘cross media’ muscles or drive you bonkers. It is a work in progress (what isn’t nowadays) and many more ‘user journey’ options will be added, an auto button and almost done, a genre selector (which adds some story bits). Kind of an auto ARG creator eventually 🙂

Instructions:

  • Choose ‘auto’ (default) and just watch it in veg out mode
  • Choose ‘manual’ then click the top right red button for each of the ‘next’ steps
  • Choose ‘about’ for a little description…

(in progress) A Cross Media User Journey…should describe the route a user takes through a complex multi platform service. It can refer to their thought processes, the actions they take at various points, the story fragments that are revealed at each junction as they travel across a plethora of channels, devices and forms. It often captures the essence of their UX, user experience and is often displayed as a complex chart.

This application, for amusement only, takes us on an endless Alternate Reality Game like User Journey.

Transmedia-brief-o-matic

 Posted by on August 31, 2010 at 2:58 pm  Add comments
 

Welcome to my simple multi-platform, mostly commercial, transmedia ‘project’ assignment machine. As I coded this in a couple of hours there are only two sections currently:

  1. TV Extension – create/present a transmedia service, extending the given TV story and meeting the two objectives. Focus on the main objective with the major elements of your cross platform, TV extension and have at least 2 other elements refer to the secondary objective. Use the design chart below to decide on how to expand the story world. Note: currently these are Australian shows, but given 80% of Australian TV is US  or UK imports, they are broad enough for now – but you must be precise in your extension of the existing story
  2. Transmedia – create an original transmedia service (that doesn’t have a film or TV element!) using the given story world ‘suggestion/trigger’ and the two specific objectives. As in 1 focus on the main objective but with this exercise the key is to really develop something self contained and clearly look at the primary narrative existing on other platforms without the luxury of TV or Film. Also the suggested ‘story worlds’ (books and films) are there as generics and basic ‘story environment’ triggers, so for example if it says ‘Jaws’ any shark or sea predator story is acceptable.

Click the tabs attached left and right of the boxes to generate the random suggestions

Please use this image to help you decide on where aspects of the story are best placed

TranSocialMedia Story Telling Workshop Sheet